Would be interesting if console games included smartphone apps that had more game content to augment the game on the console. Like mini-games to get more gold/money/experience/characters/weapons etc to use in the console game. Also, by playing the real game different smartphone minigames could be played. To make money some of the games could offer… Continue reading Games
Category: thoughts
Decision Theory Paradox
http://en.wikipedia.org/wiki/Ellsberg_paradox is a decision theory paradox. One solution to the paradox is to use this Choquet integral. I don’t have time to read about it right now, but it seems like something that would be interesting to observe in multi-agent learning algorithms. What decision do they learn to take, what would make them learn the Choquet… Continue reading Decision Theory Paradox
Automatic feature and target selection
So, I think that I will need to augment how we make features, behaviors and targets in order to get the automatic feature selection (and now automatic target selection as well. I forgot about how features can take targets!). We need to annotate them. Otherwise, I think that we won’t be able to get a… Continue reading Automatic feature and target selection
Automatic feature selection for Horde
I think that fractal clustering could be used to cluster data streams of electricity data. What about distributed clustering algorithms? So, we have massive data streams from different parts of the grid coming in to their respective hubs. How do you make sense of the whole? I think fractal clustering would work here. I believe… Continue reading Automatic feature selection for Horde
Note to self
Ohh how I wish I had read through my posts before going to Robocup. I had the chance to talk with Peter Stone!!! I could have discussed some of my ideas with him and maybe coauthored a paper with him on this. Oh well maybe I can do it at GMU. Well, I just remembered… Continue reading Note to self
Theoretical aspects roads
So, abstractly what is a road. It is a queue for vehicles. Intersections allow elements (vehicles) to change queues. In this thought experiment I will abstract away lanes to just increased bandwidth and a corresponding increased throughput. Essentially, the idea with dynamically changing road systems is two fold: one, we want the transitions between queues… Continue reading Theoretical aspects roads
Random thought
This is sort of random… Have you ever seen a Jacobs Ladder? I was thinking of putting a floating farm on a Jacobs ladder type structure. http://edwinsanimatedimages.com/jacobs_ladder.htm I’ll have to think later if how bad it would work…
Dynamic road system scalable?
Is my idea for the dynamic road systems scalable to current road networks or will new road constructs need to be developed? I think the current networks will work perfectly. Because the main construct I think will be the figure-eight. This will allow the system to change. This is already present in most networks in… Continue reading Dynamic road system scalable?
Thoughts on traffic and shopping
When we have autonomous cars will we be able to have the ability to make roads bi-directional? Meaning during parts of the day one or both side of the road could be going in the same direction. Or sometimes switching (like going from USA style to driving like people in England). Or will our roads… Continue reading Thoughts on traffic and shopping
Robot-Virtual-agent interaction
So there would be a variety of robots. There would be lots of mini scouter robots. These types of robots would be distributed throughout the grid. Their job would be to detect when a break occurs in the wire and then to determine the exact location. Then they would alert their commander and then either… Continue reading Robot-Virtual-agent interaction